//
//  MenuSelectScene.h
//  Jump
//
//  Created by Zach Wang on 14-5-15.
//
//

#ifndef __Jump__MenuSelectScene__
#define __Jump__MenuSelectScene__

#include "cocos2d.h"
#include "LayerSwitcher.h"

class MenuSelectScene : public cocos2d::Layer
{
public:
    // there's no 'id' in cpp, so we recommend returning the class instance pointer
    static cocos2d::Scene* createScene();
    
    // Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone
    virtual bool init();
    
    // implement the "static create()" method manually
    CREATE_FUNC(MenuSelectScene);
    
private:
    LayerSwitcher* layerManager;
    bool touched;
};

#endif /* defined(__Jump__MenuSelectScene__) */
